Combat Spirits Bow

0 / 4 fields unlocked
1
RemixNew
Feb 15, 2026

The combat bow is very strong with spirits, so we're going to make the most of that.

Weapon and Ability

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Weapon

0 / 1
Combat Bow

Primary Mod

Depends on:Weapon
0 / 1
Precision Shot

Secondary Mod

Depends on:Weapon
PriorityChoose 1
Need 1
1.Smart Arrow
2.Exploding Arrow
3.Multi-Shot

Ability

0 / 1
Ancient Core

Forge Mods

Depends on:AbilityWeapon
PriorityChoose 0
Run-only
Run-only

Stable String and True are the main ones, but the other two seem to be fine - I don't have a strong preference there. Basically True Form always allows sweetspots to be counted as weakspot hits, and then Stable String increases weakspot hit damage by 10%, stacked up to 250%, so basically as long as you keep hitting sweetspots, you'll do up to 250% damage in a long fight.


1.True Form
2.Stable String
3.Consistent Scope
4.Pressure Arrow

Charms

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First Charm

Run-only
Pick 1 more

Pretty self explanatory, fan is strong.


Fan

Second Charm

PriorityChoose 1
Run-only
Pick 1 more

Like pretty much every build, you always want to start with Thief's Eye to get your build stronger, but then I would change that out to Mr Boom or Freebie.


1.Thief's Eye
2.Mr. Boom
3.Freebie

Aspects and Blessings

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We're using Spirits to do most of our damage - it's kind of idiot proof and should be procing every single shot. Lightning was mostly for mob clearly but you could possibly change that to shadow or something. Barrier is just to keep us alive while spirits slowly kill everything. This is a pretty idiot proof build, just keep hitting sweetspots and you'll eventually kill everything without really aiming.


Primary Aspect

Run-only
Pick 1 more

Spirit procs really well on strong single hits.


Aspect of Spirit

Primary Blessings

Depends on:Primary Aspect
PriorityChoose 1
Run-only
Pick 1 more

Basically try to get as many of the blessings as you can, this is the primary aspect to focus on.


1.Barraging Spirits
2.Plentiful Spirits
3.Generative Spirits
4.Aggression Possession
5.Overwhelming Spirits
6.Exploding Spirits
7.Bouncing Spirits
8.Exploitative Spirits
9.Friendly Possession
10.Consuming Spirits
11.Rapid Spirits

Secondary Aspect

Run-only
Pick 1 more

I went with lightning because it works well with the smart arrow + fan, but really anything could work here - it's not the main damage dealer.


Aspect of Lightning

Secondary Blessings

Depends on:Secondary Aspect
PriorityChoose 1
Run-only
Pick 1 more

Just get what you can without really focusing on it.


1.Static Zone
2.Slipping Arcs
3.Malignant Arc
4.Charging Bounce
5.Explosive Static

Ability Aspect

Run-only
Pick 1 more

Defense + ancient core is strong because you can basically always have it up.


Aspect of Defense

Ability Blessings

Depends on:Ability Aspect
PriorityChoose 1
Run-only
Pick 1 more

Panicked Barrier is sort of a must because it allows Ancient Core to one shot refresh your barrier, and empowering barrier is nice to add to your damage output, but just get everything else whenever. This should be your second priority in terms of blessings.


1.Panicked Barrier
2.Empowering Barrier
3.Stacking Barrier
4.Enduring Barrier
5.Rapid Barrier
6.Recharging Barrier
7.Radiating Barrier
8.Retaliating Barrier